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  Call to Power II

Call to Power II

Submitted by: rickHH

Hints:
------
Resist the temptation to go on the offensive too early. 
Try to bide your time until you've researched gunpowder 
at least. And don't make too many enemies at once. A war 
on two fronts buried Hitler and it will likely do the 
same to you! 

Always try to end a flying unit's turn on a city or airbase 
tile, or on an aircraft carrier. It's far too easy to let 
them run out of fuel. Air power's not as powerful as it 
should be either, so focus on developing your ground-based 
units first. 

An army of tanks backed by an army of artillery is enough 
to subdue most cities in just a few turns. Bombard the city 
with the artillery for two turns, then let the tanks loose! 

Cheat Mode:
-----------
When starting a new game type "Leemur" as your 
leader name, this will start you with 100k gold and pw.

Cheat Codes:
------------
After activating this code "Leemur" and playing, you will 
find out later that the gold funds run out very quickly if 
you buy everything. At this point, save your game, then quit 
the game altogether. Start the game again, and load your current 
game again. You will notice that your gold funds have been 
restored to 1,000,000, but your public works funding stays 
the same.

Reveal entire map and resources:
--------------------------------
Save the game. Include the word multi in the saved game name. 
Load the game you just saved. You now can now see the entire map 
and all resources.

Unlimited gold:
---------------
Note: This procedure involves editing a game file; create a backup 
copy of the file before proceeding. Use a text editor to edit the 
"script.slc" file in the "\ctp_data\default\gamedata" folder. 

Add the following lines: 

trigger 'DOR_T_Give_Gold' when (IsHumanPlayer(g.player) &&
(player.1.gold<=200000)) 
{ 
AddGold(g.player,1000000); 
} 

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