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Galactic Civilizations 2 - Dread Lords
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Galactic Civilizations 2 - Dread Lords
Cheat Codes:
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Submitted by: RMF
If you want to enable cheats, you have to add the "cheat" command line parameter
(note: that's 'cheat' [singular], not 'cheats' [plural]) to a shortcut to the
application and you need to add it *outside* the quotes that enclose the
application path in the shortcut.
For example: "C:\Program Files\Stardock\TotalGaming\GalCiv2\galciv2.exe" cheat
After that, enter one of the following cheat codes:
Result Code
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Add 1 to planet class - CTRL and P
Add 10,000 BC - CTRL and M
Add battleship - CTRL and B
Assign remaining planets to major races - CTRL and L
Complete social projects - CTRL and J
Clone selected ship - CTRL and C
Heal selected ship - CTRL and H
Hail's major races - CTRL and 0-9
Restart on new map with new race - CTRL and N
Research all techs - SHIFT and CTRL and R
Research current tech - CTRL and R
Teleport selected ship to pointer - CTRL and T
Save game - CTRL and S
Upgrade selected ship - CTRL and A
United planets meeting - CTRL and V
Remove fog of war - CTRL and U
Upgrade selected ship - CTRL and A
View frame rate - CTRL and F
Use the Dread Lords to your advantage:
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Dread Lords are extremely tough if you don't have enough fire power. But their advance
in technology is ultimately their weakness. When playing with AI allies, you may wonder
why sometimes they get really advanced technology. That's because they just captured a
Dread Lord occupied planet. Fortunately, their defensive capabilities are not as good
as their offensive capabilities in ground attack. So if you want to get full advantage
of the Dread Lords, prepare one planet near their border for continuous capture and
re-capture. Each time you re-capture the planet, you get one really advanced technology.
Dealing with Dread Lords:
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There is a way to effectively deal with Dread Lords. Their tactic is to send in small
ships to weaken your planet defenses and then send in their usually unguarded troop ships.
Their ships are all weapons and no defense. So its best you create a fleet of tiny ships
with the best weaponry available. Make sure you have logistics technology so you can attack
their ships with your fleet with an adequate number of ships.
Their tiny ships has the speed of 11 and their small/medium ships have the speed of 5 and
their troopships (that look like squids) have a speed of 6, so be sure to have sufficient
ship engine technology to catch up with them. The troop ships is only a problem if you don’t
have ships orbiting your planets. Since they are usually unguarded, its best to create a
small or tiny ship with only one minor weapon and a lot of engines, so you can attack them
quick and clean. Creating a scout ship with no weapons and full of scanning modules,
positioned at border planets also helps you prevent surprise attacks.
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